Virtual Reality 1st Person Traveler Video Game

While in a virtual reality class at the University of Wisconsin-Madison, I created a virtual reality game using the Unity Engine. The game featured three key stages. The first stage was a maze where the player must collect four keys to open a portal to the next stage. The second stage was an obstacle course where the player must dodge moving objects. The last stage was a Simon Says style boss fight to complete the game. Overall, the game included many different features including in-game physics, sound effects, and storytelling to create an immersive user experience. A video of the project along with some screenshots are below.

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